Enshrouded

Enshrouded · EVIDENCE-LED PLAYER HELP

Enshrouded 1.0 Update: What Changed and What to Check

Review Enshrouded 1.0 regions, Sparkworks, save conversion, skill and control resets, and the limits of the October 16 hotfix.

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Quick answer

The full release adds Cinder's Cradle, expands the explorable world and introduces Sparkworks building logic. For returning players, the practical priorities are save conversion, selecting the correct local/cloud tab, reassigning reset skill points and reviewing reset controls. Install the latest available platform build; Hotfix 1.0.0.2 is not a completed repair for corrupted characters.

OfficialKeen Games evidenceKeen Games evidenceKeen Games evidence

Before you load an old character

Keen's 1.0 changelog says saves from version 0.8 or earlier are backed up and automatically converted when detected. Character and world selection now let you choose between local and Steam Cloud folders in separate tabs. Check the appropriate tab in both menus. Preserve any existing backup before investigating a failed conversion; a blank tab is not enough evidence to declare a save permanently gone.

  1. Confirm the account and installed version you actually use.
  2. Inspect the local and Steam Cloud tabs separately for characters and worlds.
  3. Preserve existing save copies; investigate a missing entry before overwriting anything.

OfficialKeen Games source

Prepare your character, not just your download

The skill tree resets when an existing save is first used in 1.0. The notes also say custom key bindings were reset to accommodate new actions. Reassign your skill points and inspect the bindings before judging changed damage, movement or ability behavior as a bug. Keen expanded wand combat, aiming options and several skills, but these changes do not establish a universal best build or a guaranteed frame-rate gain.

OfficialKeen Games source

New places and building systems

Cinder's Cradle opens the northern part of the completed map. New Hollow Halls are listed for Albaneve Summits and Veilwater Basin. Sparkworks connects an input, such as a lever or pressure plate, to an output such as a door or trap. This written overview is enough to understand its purpose, not a verified circuit recipe or a route to every new quest. Use in-game progression and current recipes rather than treating an old Early Access map as complete.

OfficialKeen Games sourceKeen Games source

Separate release content from hotfix status

Hotfix 1.0.0.1 was followed by 1.0.0.2 on October 16. The latter fixes the world-settings regression and NVIDIA grey-fog fault and names specific crash scenarios. Corrupted-character migration is explicitly unfinished. Existing PC ownership carries over, while launch crossplay is explicitly unavailable. Match a platform-specific installed build to the release notes; the PC build number here is not a claim that every console received an identical binary at the same moment.

Separate release content from hotfix status
ItemCurrent information
World Edit actionNamed fix in 1.0.0.2; test the same action after updating.
Corrupted character absentStill awaiting repair/migration; not restored merely by avoiding the crash.
PC ownershipExisting Early Access owners do not repurchase1.0.

OfficialKeen Games sourceKeen Games source

Claim evidence

How evidence labels work
OfficialConfirmed by the publisher, developer or platform. Announced changes are not automatically live-verified.
Beta VerifiedThe same specific Beta observation is supported by multiple independent sources.
Community ReportedA player report or independent test, not an official universal cause or fix.
UnverifiedInsufficient evidence, conflicting details or an unconfirmed cause.
FixedA scoped issue confirmed resolved; other symptoms may remain.

Sources

Hotfix 1.0.0.2 — build 1269579Keen Games · October 16: world configuration, scoped crashes, NVIDIA fog; corrupted characters still await migration repairOpen Keen Games source
1.0 release changelogKeen Games · October 14 release notes: save format, skill reset, controls, new regions and technical changesOpen Keen Games source
Launch FAQ: existing ownership, saves and multiplayerKeen Games · October 13: no second PC purchase required, existing-save conversion and no launch crossplayOpen Keen Games source
Hotfix 1.0.0.1 and launch-period workaroundsKeen Games · October 15 original notice; historical Edit workaround and volume-dependent audio issue, not proof of later resolutionOpen Keen Games source
Introducing SparkworksKeen Games · October 8 written explanation of input/output building logic; video not independently transcribedOpen Keen Games source
World save migration failReddit players · October 16–17 player reports; does not validate third-party save-editing tools or establish that every missing world is corruptedOpen Reddit players source

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